US ( L / US 8 L
[Name]
Set graphics data
[Format]
US ( L
ASCII
|
|
US
|
|
(
|
|
L
|
|
pL
|
|
pH
|
|
m
|
|
fn
|
|
[parameters]
|
Hex
|
|
1F
|
|
28
|
|
4C
|
|
pL
|
|
pH
|
|
m
|
|
fn
|
|
[parameters]
|
Decimal
|
|
31
|
|
40
|
|
76
|
|
pL
|
|
pH
|
|
m
|
|
fn
|
|
[parameters]
|
US 8 L
ASCII
|
|
US
|
|
8
|
|
L
|
|
p1
|
|
p2
|
|
p3
|
|
p4
|
|
m
|
|
fn
|
|
[parameters]
|
Hex
|
|
1F
|
|
38
|
|
4C
|
|
p1
|
|
p2
|
|
p3
|
|
p4
|
|
m
|
|
fn
|
|
[parameters]
|
Decimal
|
|
31
|
|
56
|
|
76
|
|
p1
|
|
p2
|
|
p3
|
|
p4
|
|
m
|
|
fn
|
|
[parameters]
|
* In the description below, only US ( L is used for explanation.
-
Note that US ( L and US 8 L have the same function.
-
If the [parameters] in the Format column in the table below exceed 65533 bytes, use US 8 L.
* The only differences between US ( L and US 8 L are as listed below. The format
for US ( L is not provided in the following descriptions; however, [Range] (for parameters
other than those listed in the table below), [Default], [Description], and [Notes]
are the same as for GS ( L.
<Parameters specifying the number of parameters after m >
Command
|
Parameters
|
Structure
|
Maximum value
|
---|---|---|---|
US ( L
|
pL, pH
|
2 bytes
|
65,535
|
US 8 L
|
p1, p2, p3, p4
|
4 bytes
|
4,294,967,295
|
[Description]
-
Processes graphics data.
fn
|
機能No.
|
機能名
|
---|---|---|
3, 51
|
Function 51
|
Transmit the remaining capacity of the NV graphics memory
|
4, 52
|
Function 52
|
Transmit the remaining capacity of the download graphics memory
|
64
|
Function 64
|
Transmit the key code list for defined NV graphics
|
65
|
Function 65
|
Delete all NV graphics data
|
74
|
Function 74
|
Define the NV graphics data (image data format)
|
75
|
Function 75
|
Display the NV graphics
|
80
|
Function 80
|
Transmit the key code list for defined download graphics
|
81
|
Function 81
|
Delete all download graphics data
|
82
|
Function 82
|
Cancel download graphics data
|
90
|
Function 90
|
Define the download graphics data (image data format)
|
91
|
Function 91
|
Display the download graphics
|
127
|
Function 127
|
Delete the display graphics data
|
[Note]
-
<Functions 65, 74> are NV memory write commands.
-
Frequent write command executions by an NV memory write command may damage the NV memory. Therefore, it is recommended to limit using the commands to no more than 10 times a day.
-
If the power is turned off or the display is reset via an interface while this command is being executed, the display may go into an abnormal condition. Be careful not to turn the power-off or let the display be reset via an interface while this command is being executed.
-
While processing this command, the display may become BUSY. Therefore, be sure not to transmit data from the computer while the display is BUSY.
-
When <Function 51, 52, 64, or 80> is transmitted, do not transmit data that follows until the corresponding data is received. When using <Function 64 or 80>, handshaking protocol procedures will be necessary to perform the ESC/POS.
Quick Access
- [Name]
- [Format]
- [Range]
- [Description]
- [Notes]
ESC/POS® includes patented or patent pending commands. The contents must not be disclosed
to third parties.
- Introduction
- Command List
- Commands Arranged by Function
- Character Displaying Commands
- Display Position Commands
- Window Commands
- Bit Image Commands
- 2D Code
- Macro Function Commands
- Kanji Commands
- Miscellaneous Commands
- Customize Commands
- Appendixes